Analyzing the feedback
Today I re-read all the nice feedback this game has gotten until now and tried to structure it.
I decided to share the list as a thank you and "I hear you" to all the awesome people that took the time to play my game and leave feedback, but also for other devs to maybe have a discussion on how to best analyze the feedback you are getting in a structured way.
The numbers in parentheses denote how many people mentioned something in their feedback.
Things people like:
- dice mechanic (8)
- Relationship between MC und Spirit (3)
- music (2)
- lore (2)
- story (2)
- story book feel
- flirting with the witch
- backgrounds
- ambient sound
- approach to history
- character art
- dialogue
- butterfly tutorial
- magic contract
- "I like this little sociopath"
Things that people want to see:
- only prologue, want to see more (2)
- should dice have more that to outcomes?
- more interactions spirit and MC
- more killing, more descriptive violence
- Kiss CG
What could improve:
- Art style consistency (4)
- transitions too sudden
- generic, well-trodden story
- font for names is hard to read
- text on black and white background is hard to read
- trust in dice not being fudged
- easy access to save menu
Not unsurprisingly, the dice mechanic is the big selling point of this game and I will keep using it in future games. Art style consistency is what needs the most improvement. This is not unexpected. I always felt closer to the coding side of game dev and have lots of room to grow when it comes to the visual side.
I am very glad that people enjoyed the interactions between the MC and the spirit as that was very important to me.
Thank you so much to everyone leaving feedback! I am sorry for not directly responding to you. I just a bit socially awkward about people giving me positive feedback but please know I really did appreciate it! Your kindness brought me joy and fresh motivation!
Also, I am still on track for a small Halloween release. Stay tuned!
Get Bookbound: A Warlock's Tale Act 1
Bookbound: A Warlock's Tale Act 1
The city of Una has fallen. All hope seems lost until a young woman awakens an ancient spirit entity.
Status | Released |
Author | Mondlicht Games |
Genre | Visual Novel, Interactive Fiction |
Tags | Fantasy, Female Protagonist, LGBT, Magic, Medieval, Ren'Py, Third Person, Yuri |
Languages | English |
Accessibility | Subtitles |
More posts
- 1.3 Minor ReleaseDec 08, 2022
- 1.2 PHANTASIA GAME JAM ReleaseOct 31, 2022
- Things I learned from making my first VNOct 17, 2022
- 1.1 Bugfix ReleaseOct 08, 2022
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